📊 Magical Princess Attributes & Stats Guide

Core stats · 16 sub-stats · Rank system · EX Skills · Alignment · Reputation

The attribute system sits at the core of Magical Princess. Every course you take, every dungeon you explore, every event you participate in — all of it feeds into four core stats that determine which of the 50+ endings Alice can reach. Understanding not just the core stats but the 16 sub-stats beneath them is what separates good players from great ones.

This guide covers the complete Magical Princess stat system: all four core attributes and their sub-stats, the Rank progression from F to S, EX Skills that unlock at Rank A, the Alignment (Good/Evil) system, Reputation mechanics, and how stats interact with combat, festivals, and ending requirements.

🔢 The Four Core Attributes

⚔️

Stamina

Academy: Gladius

Governs Alice's physical prowess and combat ability. High Stamina unlocks warrior, knight, and hero career endings. It also directly boosts HP and physical attack power in dungeon exploration.

⚙️ Sub-Stats

Strength

Increases physical attack damage

Vigor

Increases physical defense

Speed

Increases action speed in battle

Vitality

Speeds up skill cooldown recovery

🏆 Ending Paths

Brave HeroGeneralQueen's KnightSword MasterDark KnightMercenary Leader
💡 Training Tip: Enroll in Gladius Academy and take Combat Training courses. Supplement with Forest dungeon runs 2-3x per month from Year 1.
🔮

Intelligence

Academy: Machia

Governs Alice's magical ability and academic achievement. High Intelligence is required for archmage, scholar, and religious career endings. Magic and Piety sub-stats are especially important for tournament victories.

⚙️ Sub-Stats

Magic

Boosts dark magic power and offensive spell damage

Piety

Boosts light magic and healing spell effectiveness

Math

Improves magic resistance

Literature

Reduces spell casting time and cooldown

🏆 Ending Paths

ArchmageSageClergyScholarSect LeaderEvil Cultist
💡 Training Tip: Enroll in Machia Academy. Prioritize Magic (dark offense) or Piety (healing support) based on your target ending. Win the School Magic Tournament by Year 3.

Charm

Academy: Nobilis

Governs Alice's social skills, appearance, and etiquette. High Charm is needed for princess, idol, and fashion designer endings. The Beauty sub-stat buffs male companions in battle, while Social buffs female companions.

⚙️ Sub-Stats

Beauty

Buffs male companion combat power

Social

Buffs female companion combat power

Manners

Strongly affects Bread Festival (November) results

Virtue

Strongly affects Bread Festival and moral alignment

🏆 Ending Paths

PrincessIdolFashion DesignerMaidMagnateMerchant
💡 Training Tip: Enroll in Nobilis Academy. Visit the Ball and practice Etiquette lessons. Purchase at least 5 clothing items across the game to unlock the Fashion Designer path.
🎨

Sensibility

Academy: Flexible

Governs Alice's artistic talent, creativity, and luck. Sensibility raises your chance to land critical hits via the Imagination sub-stat and increases the likelihood of pre-emptive attacks via Creativity.

⚙️ Sub-Stats

Imagination

Increases luck, hit rate, and dodge chance

Creativity

Increases pre-emptive attack (first strike) chance

Music

Strongly affects Bread Festival (Art Contest) results

Art

Strongly affects Bread Festival (Art Contest) results

🏆 Ending Paths

Legendary TeacherPainterMusicianPoetSage/HermitGambler
💡 Training Tip: Use the Art Studio and Music Room at the Academy. Winning the Bread Festival Art Contest requires both Music and Art sub-stats to be high. Aim for Sensibility Rank A to unlock the Hyperactive EX Skill.

🏅 Stat Rank System (F → S)

Each of the four core stats has a Rank from F (beginner) to S (legendary). Rank is determined by your current stat value. Reaching Rank A (3,000 points) unlocks a unique EX Skill for that stat — these skills are among the most powerful in the game.

Rank Stat Range Notes
F 0–299
E 300–599
D 600–999
C 1000–1999
B 2000–2999
A 3000–4999 ⭐ Unlocks EX Skill
S 5000+
⚔️ Stamina EX Skill

⭐ Combat Instinct

Increases pre-emptive strike chance by 30% in dungeon combat. Pairs perfectly with Creativity sub-stat for guaranteed first-hit scenarios.

Requires: STA ≥ 3,000
🔮 Intelligence EX Skill

⭐ Arcane Mastery

Reduces all spell casting time by 25% and adds a passive 10% chance to cast spells twice in one action. Game-changing for Archmage builds.

Requires: INT ≥ 3,000
✨ Charm EX Skill

⭐ Genius Gift Giver

All gift-giving actions grant +1 additional Affinity point. When combined with frequent gifting, this massively accelerates companion bonding timelines.

Requires: CHA ≥ 3,000
🎨 Sensibility EX Skill

⭐ Hyperactive

Raises Alice's maximum daily Energy to 16 (from the standard 10, or 12 with Energetic skill). The single most powerful EX Skill in the game — unlocks a dramatically different daily schedule.

Requires: SEN ≥ 3,000

⚖️ Secondary Stats & Systems

👑

Reputation (Renown)

Accumulated through positive public actions, winning tournaments, and completing quests. Most career endings have a minimum Renown requirement. Defending the city during Crimson Moon events boosts Renown significantly.

⚖️

Alignment (Good/Evil)

Ranges from -100 (Pure Evil) to +100 (Pure Good). Committing crimes, gambling, and stealing lower it; church visits, helping others, and moral choices raise it. This value gates many endings.

🙏

Faith

Raised by praying at the Church. Required for Clergy ending (500+). High Faith also affects Piety combat sub-stat.

📿

Morality

Distinct from Alignment. At Morality ≤ 30%, Alice enters a dark state and cannot use Talk to Daughter or Family Trip. Restore it by visiting the Church.

❤️

HP / MP

HP derived from Stamina/Vigor; MP derived from Intelligence. Both can be expanded by equipment and skills.


⚖️ Alignment (Good/Evil) System Explained

Alignment is one of the most misunderstood mechanics in Magical Princess. It is not just a moral indicator — it is a hard gate for many endings. Getting your Alignment wrong by even a few points can lock you out of your target ending on the final day. Here is everything you need to know:

Alignment Range Classification Endings Gated Here
+60 to +100 Pure Good / Holy Brave Hero, Clergy, Queen's Knight
+30 to +59 Good Archmage, General, Hero, Sage
-29 to +29 Neutral Scholar, Fashion Designer, Legendary Teacher, Idol
-30 to -44 Neutral Evil Dark Knight, Mafia Boss
-45 to -59 Evil Evil Cultist, Thief, Gambler
-60 to -100 Pure Evil Darkest underworld routes

✅ Raises Alignment (Good)

  • • Praying at the Church
  • • Helping townspeople (quest events)
  • • Participating in Crimson Moon city defense
  • • High Virtue sub-stat (CHA tree)
  • • Choosing moral dialogue options

❌ Lowers Alignment (Evil)

  • • Night Jobs (moderate decrease)
  • • Street Fighting (large decrease)
  • • Theft during Crimson Moon night
  • • Gambling (small decrease)
  • • Choosing selfish/deceptive dialogue
🧪 Emergency Fix: Alignment Perfume — If your Alignment is wrong with only 1–2 months remaining, purchase Alignment Perfume from the Eastern Shekels vendor. It adjusts your Alignment by a fixed amount in either direction. Plan for this contingency by keeping a supply of Eastern Shekels late-game.

🎯 Stat Building Strategy by Route

⚔️ Stamina Route (Hero/General/Knight)

Enroll in Gladius Academy. Take Combat Training and Swordsmanship courses exclusively. Run dungeons 3x/month with Shail (once Close Friends) for his physical attack buff. Prioritize Strength and Vigor sub-stats for combat power and survivability. Target: STA 3000+ by end of Year 2.

🔮 Intelligence Route (Archmage/Sage/Scholar)

Enroll in Machia Academy. Alternate between Magic (offensive) and Piety (healing) sub-stat courses based on your tournament strategy — Magic for tournament offense, Piety for dungeon sustainability. Use Overachiever skill to maximize monthly courses. Target: INT 3000+ by Year 2, 5000 for Archmage by Year 3.

✨ Charm Route (Princess/Idol/Designer)

Enroll in Nobilis Academy. Take Etiquette and Dance courses for Manners/Virtue sub-stats (critical for Bread Festival Dance competition). Buy clothing items consistently. Raise Beauty sub-stat for male companion buffs. Princess ending requires NG+2 — plan your first run as a Charm test run.

🎨 Sensibility Route (Teacher/Painter/Gambler)

Sensibility is the most flexible route — compatible with any academy. Prioritize Music and Art sub-stats for Bread Festival Art Contest wins. The Hyperactive EX Skill (SEN Rank A) is worth pursuing on any build just for the Energy bonus. Stack Imagination for better Luck in the Academy Festival betting games.

🔗 Related Guides

❓ Stats FAQ

❓ What are the four main stats in Magical Princess?

The four core stats are Stamina (physical combat), Intelligence (magic and academics), Charm (social skills and appearance), and Sensibility (artistic talent and luck). Each stat has four sub-stats and reaching Rank A (3000+) in any core stat unlocks a special EX Skill.

❓ Which academy should I choose?

Choose based on your target ending: Gladius Academy for combat/Stamina routes (Hero, General, Knight), Machia Academy for magic/Intelligence routes (Archmage, Sage, Scholar), and Nobilis Academy for social/Charm routes (Princess, Idol, Fashion Designer). You can switch academies mid-game using a Fake Student ID purchased with Eastern Shekels.

❓ How do I manage Stress?

Talk to Alice monthly using the 'Talk to Daughter' option (free, no Energy cost). Use Family Trips for large stress reductions. Avoid stacking too many Instruct commands in a single day. If Stress exceeds 50%, Alice's maximum daily Energy is halved, which slows your run a lot. If Morality drops below 30%, Talk to Daughter becomes unavailable — visit the Church to restore Morality.